Bffffffs World Board: Attack System Basics - Bffffffs World Board

Zum Inhalt wechseln

Seite 1 von 1
  • Du kannst kein neues Thema erstellen
  • Du kannst auf dieses Thema nicht antworten

Attack System Basics

#1 Mitglied ist offline   bffffff 

  • Der cineastische 24süchtige Kinogänger :)
  • Gruppe: Administrator
  • Beiträge: 9.158
  • Registriert: 17-Januar 02
  • Gender:Male
  • Location:Schaanwald, Liechtenstein

Geschrieben 25 November 2005 - 11:30

Hier ein paar Basics rund um das Attack System. Ist aber momentan nur in Englisch verfügbar:

Attack other members by clicking attack links in topics or profiles.

You will then have the option to choose a weapon based upon the STR you possess, and perhaps your member group if the forum has restricted certain weapons to certain groups.

Once you choose the weapon, the attack commences automatically. If you reduce your opponant's HP to zero, you will earn a frag ( kill ). You may steal frags from your defeated opponant if you have fewer frags than your opponant.

If you do not reduce your opponant to zero HP, they will automatically counter-attack. If they reduce your HP to zero, they will earn a Suicide frag, and may steal frags from you if you have more frags than they do.

You cannot attack the same member twice in an attack queue ( view your profile to see your attack queue ) but you *can* retaliate against someone who has attacked you if you are still alive.

Whenever you survive an attack, either as the attacker or the defender, you earn EXP. EXP brings you closer to new levels. When you attain a new level, you will gain more Max STR and Max HP. The amount of EXP needed for your next level will also increase and your current EXP will reset to Zero.

Defenders cannot level up, and will always be one point away from reaching their next level. You can only earn levels by attacking, not by being attacked. EXP earned as a defender is also quite reduced from the EXP you earn by making attacks yourself.

As you increase in levels, you also slowly gain more opportunities to attack per attack queue. Everyone starts with the opportunity to attack 4 times per attack queue.

Attacks expire based upon your level. As you increase in level, it takes less time for you to "recover" from an attack and regain the STR and HP you lost during that attack.

"Soon" listed in your attack queue means the expire time for an attack has been met, and the system is simply waiting for the task function to run and expire the attack. Soon could last for only milliseconds, or seem to last forever. Attacks that say "soon" will be expiring shortly as soon as the next task cycle runs.

Attacks made against you are maintained until you view your profile. If an attack has expired, it will say "expired" next to it. This is so you can review attacks made against you while you were away from the board.

Using the "Donate" link allows you to donate HP or STR to another player. Be aware that points donated in this manner do *NOT* recover naturally. You must use a healing item from the attack shop to recover donated stat points. This only affects current stats, not max.

You cannot use items while dead ( zero HP ) and this means that someone *else* must use Revival items on you.

That's some basics smile.gif

bffffff :t

|+[DB]dundee| ich bin so dermaßen grausam dass ich nichtmal farmen kann , weil sie vor mir weg laufen

Seite 1 von 1
  • Du kannst kein neues Thema erstellen
  • Du kannst auf dieses Thema nicht antworten

1 Besucher lesen dieses Thema
Mitglieder: 0 | Gäste: 1 | Anonyme Mitglieder: 0